Games Design & Development

Introduction to the course

 

This is specialist pathway in Animation and Games. You will be working at an advanced level and expected to have achieved at least 4 Level 2 qualifications that are equivalent to A* to C (BTECS – merit or above preferred as well as English at level 2).

You will develop digital skills such in:

Animation production

Games design and development

3D Modelling of characters and environments

Concept Art

Production management

Working with external clients and briefs

Building a professional portfolio

You will use equipment and software programmes such as:

Apple Mac computers

3D Max

Unity

Autodesk Mudbox

Photoshop

Maya

You will also learn about the animation and games industry and develop employability skills. Visits, trips and work experience are compulsory.

Units:

Unit 1: Pre-Production Techniques for the Creative Media Industries

Unit 2: Communication Skills for Creative Media Production

Unit 3: Research Techniques for the Creative Media Industries

Unit 7: Understanding the Creative Media Sector

Unit 34: 2D Animation Production

Unit 66: 3D Modelling

Unit 67: 3D Animation

Unit 68: 3D Environments

Unit 69: Drawing Concept Art for Computer Games

Unit 70: Computer Game Engines

How is the course taught?

Practical workshops in computer platforms, games design, 3D animation, modelling and environments. Lectures, presentations and seminars about the industry.

How will I be assessed?

Assessment is by presentations, portfolio and assignments.

What does it lead to?

You will be able to progress on to a university degree or employment in the games industry.

Employer's Benefit

For an employer those who have completed this course will have gained a range of skills to support a career in the games industry. games design and production platforms, 3D modelling and games environments. Be able to design and produce games from idea to final product along with an in-depth understanding of industry skills, operation, audience and games products.